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  • Designing an attribute system

    I've talked quite a bit about attribute systems in the last few posts. So, let me step through how I would create an attribute system in a game. This might give some more insight into what my motivation was for the previous posts.
    Posted to External News (Weblog) by Anonymous on February 16, 2008
  • Attributes in RPGs

    Strength, Dexterity, Constitution, Wisdom, Intelligence, Charisma. I can recite them without looking at a list. Playing D&D for several years will do that to you. But, what do they mean? Okay, as a D&D geek I know what most of those do. But, I still have to look up some stuff, especially for the earlier editions. I don't have ...
    Posted to External News (Weblog) by Anonymous on February 8, 2008
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