|
|
A compulsive coder/designer spews forth his bizarre and unpalatable ideas upon an all-too-suspecting world
Browse by Tags
All Tags » MMORPGy (RSS)
-
Yeah, I'm back. First, let's do the apologies. Apart from what's stored on this site - and hence, not in my home - I have no code, no documentation, no designs, no art. This was caused by an unfortunate incident involving hell not having such fury, and Read More...
|
-
I was just talking to somebody who used to be my friend. A long time ago. We fell out, over the concept of Skinner boxes. See, I had design ideas. He had design ideas. I'm a programmer. He isn't. This gives me balance of power over who gets their ideas Read More...
|
-
Not that i needed reminding this time . There's a really great article over at Terra Nova concerning real reactions to virtual communities and events. And the discussion was equally interesting. But that, as with all good things, came to an end when it Read More...
|
-
Time has come around again for me to do some of that funky blogosphere thing and reference other people in a pathetic attempt to seem cool and interesting. So, what can I turn my unwanted and irrelevant opinion on this week that you might bypass without Read More...
|
-
I'm going to keep this short because i'm writing things that you almost certainly already know, even if you never actually said it to yourself. There are many reasons why World of Warcraft is fun, but one of them is that it looks like a cartoon. Even Read More...
|
-
Naming first, then. Why am i using my own name instead of "Cael"? Because it's something i should have done long ago. When we first started this project, our friend Richard R was in charge, so i stuck with "Cael" to make life a little easier and avoid Read More...
|
-
Microsoft start releasing developer updates and whitepapers specifically and unambiguously aimed at your industry. The DirectX SDK (Feb 2007) contains many bits and pieces, some Vista-related and others more general. I have been buried in it since release Read More...
|
-
Horrendous CTD which locks up the mahine unless you can manage to logout through CTRL+ALT+DEL. That sucks. Sort it out, Sony. Planetside is the bug-free game, remember? Read More...
|
-
It's become rather fashionable recently to post interviews with popular people. Rather than repeat the excited fanboi squealing that we so often get, i decided my own interview would be with someone who actively loathes me. What do you mean "bandwagon"? Read More...
|
-
Two of the guys from Gathering of Developers have launched a publisher for Indies. Obviously, i can't speak for the rest of the industry but a large part of my psyche really wants to get published by company named " GameCock ". Plus of course, if they Read More...
|
-
EVE was the second MMO i ever tried. And the fourth. I think that i will not renew my subscription this time around. It's not a protest so much as it is sheer bloody disappointment - not with the game, which remains excellent but with (and i never thought Read More...
|
-
I'm tempted to write "that is all", but what the hell. The Escapist has an issue on Serious Games. I played PeaceMaker through as both sides and eventually won from both sides and it was quite fun but mostly what i learned was "in order to make peace, Read More...
|
-
The BBC is launching an MMO for kids . it will allow "digitally literate children" to create an online avatar and then create and share content, a bit like Second Life Time to Cock, anyone? Oh, and since we're here... This guy will be busy. Read More...
|
-
Oh, there's all kinds of legal precedents for freedom of speech and the rights of individuals, but nobody ever wrote down a constitution for this country, and i approve of that. There's a strong tendency wherever that kind of document exists to go with Read More...
|
-
First in an ongoing sequence. You ready for this? You won't like it. Our first lie is - "It's really important to hold everything together with cohesive story and history". Sorry, it makes me laugh even to write those words. Such bullshit can even come Read More...
|
|
|
|