|
|
A compulsive coder/designer spews forth his bizarre and unpalatable ideas upon an all-too-suspecting world
Browse by Tags
All Tags » Design (RSS)
-
Yeah, I'm back. First, let's do the apologies. Apart from what's stored on this site - and hence, not in my home - I have no code, no documentation, no designs, no art. This was caused by an unfortunate incident involving hell not having such fury, and Read More...
|
-
I was just talking to somebody who used to be my friend. A long time ago. We fell out, over the concept of Skinner boxes. See, I had design ideas. He had design ideas. I'm a programmer. He isn't. This gives me balance of power over who gets their ideas Read More...
|
-
Over MMOG Nation in an excellent interview, Paul Barnett of Warhammer Online says the following: Great test! Fantastic test: ask anyone who reckons they’re a designer, anybody, and say to them: “With the game of Chess, what rule would you change? What Read More...
|
-
There's a regrettable lack of tutorials and real data on procedural graphics out there for programmers. Plenty of stuff about textures for 3D Studio Max and Maya and Ken Perlin's awesome trailblazing work and of course, there's the incredible MojoWorld Read More...
|
-
Time has come around again for me to do some of that funky blogosphere thing and reference other people in a pathetic attempt to seem cool and interesting. So, what can I turn my unwanted and irrelevant opinion on this week that you might bypass without Read More...
|
-
I'm going to keep this short because i'm writing things that you almost certainly already know, even if you never actually said it to yourself. There are many reasons why World of Warcraft is fun, but one of them is that it looks like a cartoon. Even Read More...
|
-
No, i'm not talking about Prokofy Neva's psyche. Or even my face, which is currently attempting to regenerate a huge hole in one cheek caused by some mo-cap going a bit haywire when we test-fired a few authentic renaissance pistols and muskets. The chunk Read More...
|
-
I don't have the 'flu. I am not susceptible to minor ailments and only get sick very rarely. So i have Man-'flu. This is a virulent and deadly form of the 'flu virus which only men get and the reason why women think we whine about what she thought was "only a cold". In my case, i suspect the forthcoming apocalypse. The moon on Saturday was apparently blood-red (don't ask me, i'm colour blind, i thought it was grey) due to a full lunar eclipse. Read More...
|
-
I could pretty much leave it there. But then all it would do is annoy people and provoke thought or comment, so i'll elaborate a bit. Stuff Which Is/Can Be Art Paintings Music Literature Drama performances (TV, cinema, theatre etc) Dance. I say this exceedingly Read More...
|
-
I promise to not to quote Prokofy Neva again for at least 8 weeks after this post. Really really. I'll just stop reading blogs after this one and get back to full-time coding. I shall isolate myself from the wider internet and have only my own errors Read More...
|
-
First in an ongoing sequence. You ready for this? You won't like it. Our first lie is - "It's really important to hold everything together with cohesive story and history". Sorry, it makes me laugh even to write those words. Such bullshit can even come Read More...
|
-
I still can't seem to syndicate Danc's Atom feed from http://www.lostgarden.com/ - which is completely infuriating. I have no issues at all with RSS and RSS2 but Danc's using Atom which i'm sure is all very well in it's way, but it really doesn't integrate Read More...
|
-
I got sick of the commenting everywhere. Lum started it, it's his fault. Then Pschochild gave forth his views. Then Moorgard and now the Grouchy Gnome. I begin to believe it will never end. Oh well. Read More...
|
-
So the other day i log into EVE as usual, barely glance at the loading screen as usual, try to sell the bistot i'd, er, "acquired" from a macro-miner in 0.0 the day before and.... "You cannot sell this as placing a sell order requires a minimum balance Read More...
|
-
When you've consciously decided to make a world and not a game, AI models need some serious tinkering with. I'm good at human AI, it's been my job for the past 6 years. I can give you multiple personalities, interesting behavioural quirks, phobias, ambitions, Read More...
|
|
|
|